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Audio middleware, engines and libraries for interactive sound and music.
8 tools compared
Weekly downloads for the 2 most-downloaded tools in this category. Hover for exact values, or switch to log scale to compare tools of very different sizes.
Click a column to sort. “#” is the curated ranking, with the most widely used first.
| 1 | FMODPopular Widely used audio middleware with an authoring tool and runtime for adaptive game audio. | No public repository or package of its own to measure | ||||
| 2 | WwisePopular Audiokinetic's industry-standard interactive audio middleware for AAA games. | No public repository or package of its own to measure | ||||
| 3 | miniaudio Single-file C audio playback, capture and mixing library with no dependencies. | 7.4k | n/a | n/a | 1w ago | 71 |
| 4 | Steam Audio Valve's open-source spatial audio SDK with HRTF, occlusion and acoustic simulation. | 3k | n/a | n/a | 7mo ago | 63 |
| 5 | OpenAL Soft Cross-platform implementation of the OpenAL 3D audio API. | 2.8k | n/a | n/a | 6d ago | 63 |
| 6 | SoLoud Easy, portable C/C++ audio engine for games with 3D audio and filters. | 2.2k | n/a | n/a | 2y ago | 61 |
| 7 | Howler.jsPopular Popular JavaScript audio library for the web with Web Audio and HTML5 Audio fallback. | 25.4k | 1.4M | +18% | 11mo ago | 78 |
| 8 | Tone.js Web Audio framework for interactive music, synthesis and scheduling in the browser. | 14.9k | 316k | +37% | 1w ago | 71 |