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Valve's open-source spatial audio SDK with HRTF, occlusion and acoustic simulation.
Other tools in the same categories.
fmod.com
Widely used audio middleware with an authoring tool and runtime for adaptive game audio.
audiokinetic.com
Audiokinetic's industry-standard interactive audio middleware for AAA games.
mackron/miniaudio
Single-file C audio playback, capture and mixing library with no dependencies.
kcat/openal-soft
Cross-platform implementation of the OpenAL 3D audio API.
jarikomppa/soloud
Easy, portable C/C++ audio engine for games with 3D audio and filters.
goldfire/howler.js
Popular JavaScript audio library for the web with Web Audio and HTML5 Audio fallback.
Tonejs/Tone.js
Web Audio framework for interactive music, synthesis and scheduling in the browser.