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Audiokinetic's industry-standard interactive audio middleware for AAA games.
Other tools in the same categories.
fmod.com
Widely used audio middleware with an authoring tool and runtime for adaptive game audio.
mackron/miniaudio
Single-file C audio playback, capture and mixing library with no dependencies.
ValveSoftware/steam-audio
Valve's open-source spatial audio SDK with HRTF, occlusion and acoustic simulation.
kcat/openal-soft
Cross-platform implementation of the OpenAL 3D audio API.
jarikomppa/soloud
Easy, portable C/C++ audio engine for games with 3D audio and filters.
goldfire/howler.js
Popular JavaScript audio library for the web with Web Audio and HTML5 Audio fallback.
Tonejs/Tone.js
Web Audio framework for interactive music, synthesis and scheduling in the browser.