Search tools, frameworks, libraries, categories and domains
Poimandres' ECS-based state management for TypeScript and React, built for real-time apps and games.
npm i koota
Package koota, last 52 weeks.
koota
Other tools in the same categories.
SanderMertens/flecs
Fast, lightweight C/C++ entity component system with relationships, queries and a web explorer.
skypjack/entt
Header-only C++ ECS library known for speed; used in Minecraft (Bedrock) and many engines.
unity.com
Unity's data-oriented stack: Entities, the Burst compiler and the C# Job System for large-scale games.
docs.rs
Bevy's standalone ECS crate, usable outside the engine for ergonomic data-oriented Rust code.
NateTheGreatt/bitECS
Tiny, high-performance ECS for JavaScript/TypeScript built on typed arrays.
genaray/Arch
High-performance archetype-based ECS for C#/.NET, popular with MonoGame and Godot C# developers.
nem0/LumixEngine
3D C++ Game Engine - yet another open source game engine